In an attempt to lure more people here, I will try to market the Victory engine as a good system for beginning game developers. For this purpose I'll write some tutorials in the wiki. Currently I have two plans:
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An asteroids clone to grasp the basics- A multiplayer online arena type game (where people shoot bombs and stuff at eachother online) to learn about networking
I will also set up nightly builds of the engine, making the engine more accessible for users.